Adobe Substance 3D
A personal project to learn Adobe's Substance Painter and Substance Stager. As part of a creative contest, they provided a blank 3D shoe model, which I saw as an opportunity to both learn the software and explore my creativity. It was definitely a steep learning curve, as I worked with displacement and texturing features in Painter and created the final render scene in Stager.
New things learned: UV displacement, texturing









